-----------------------1995 MITSUBISHI ECLIPSE GSX---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


= Base model from Forza Motorsport 4
= Interior from Forza Motorsport 4
= Other parts from Juiced 2, Gamemodels.ru and myself
= Mitsubishi Stock Colors
= Quality retextured interior 
= Dashboard lighting 
= Tunable in Wheel Arc Angels 
= 2 Body kits (Robocar from 'The Fast and the Furious' included - In Loving Memory of Paul Walker)		 	 
= 4 paintjobs + template 
= SA License Plates support 
= SA Standart Colors support 
= SA:MP Not tested
= Mip-mapping textures 
= Fully working: turnlights, brakelights, reverselights, headlights, taillights 
= Fully working: steering wheel, speedometer, tahometer, odometer, wipers, calipers 
= Fully working: fuel indicator, oil indicator, engine temperature indicator  
= Custom Shadow, Collision, chassis_vlo 
= Custom damage and handling 
= Lights work with ENB 0.248 and older
= Adapted to Active Dashboard 3.2.1 
= Adapted to Improved Vehicle Features 2.1.1
= Adapted for High Quality Light Mod 2.0
= Adapted for GFXHack.asi plugin
= Real-time reflections on mirrors (working only with SkyGFX!)  
= Replaces: URANUS

= Special Thanks to the the people that helped me during the whole process:
	- Mad_Driver10
	- seke757
	- Alfa-Modding-Studio
	- Sankalol
	- wai
	- ikey07
	- SGdesign
	- armin360
	- Ikey07

-----------------------------INSTALLATION---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

A) BY MODLOADER (Not using it yet? What are you waiting for?)

---Copy the Eclipse folder to modloader folder. 

---Choose the dff file version, IVF (recommended) or HQLM. Delete the other. Take into account there are some tuning parts for each version, so delete the ones for the version you didn't choose.

---Then choose txd version, whether with dirt effect or not...Delete the other.



B) OLD SCHOOL (replacing files, backup files before)

---Choose the dff file version, IVF (recommended) or HQLM. Delete the other. Take into account there are some tuning parts for each version, so delete the ones for the version you didn't choose.

---Then choose txd version, whether with dirt effect or not...Delete the other.

---With IMG editor like Alci's or Spark. Open gta3.img file located in GTA SA folder/models.

---Import following files to gta3.img

	uranus.dff
	uranus.txd 
	uranus1.txd
	uranus2.txd
	uranus3.txd
	uranus4.txd
	bntr_b_ov.dff
	bntl_b_ov.dff 
	exh_a_u.dff 
	exh_c_u.dff 
	fbmp_a_u.dff 
	fbmp_c_u.dff 
	rbmp_a_u.dff 
	rbmp_c_u.dff 
	rf_a_u.dff 
	rf_c_u.dff 
	spl_a_u_b.dff 
	spl_c_u_b.dff 
	wg_l_a_u.dff 
	wg_l_c_u.dff
	wg_r_a_u.dff 
	wg_r_c_u.dff

---Save all changes and Rebuild archive


-----Replace the following lines in each files inside GTA SA folder/data (open them with Notepad or Word).

#data/carcols.dat
uranus, 118,24, 3,24, 31,112, 65,24, 44,112, 0,24, 1,112

#data/carmods.dat
uranus, exh_a_u, exh_c_u, fbmp_a_u, fbmp_c_u, nto_b_l, nto_b_s, nto_b_tw, rbmp_a_u, rbmp_c_u, rf_a_u, rf_c_u, spl_a_u_b, spl_c_u_b, wg_u_a_l, wg_u_c_l, bntr_b_ov, bntl_b_ov

#data/handling.cfg (thanks to seke757)
URANUS 1415.0 4200.0 2.2 0.0 0.07 -0.25 75 0.73 0.73 0.51 5 226.0 20.5 28.0 4 P 4.4 0.56 0 30.0 0.59 0.13 0.0 0.12 -0.07 0.5 0.17 0.10 0.60 35000 C0220000 0500000D 1 1 0 

#data/vehicles.ide
558,	uranus,		uranus,		car, 		URANUS, 	URANUS, 	null,	richfamily, 	7, 	0,	0,		-1, 0.738, 0.738,	1

#data/maps/veh_mods/veh_mods.ide:
1142, bntr_b_ov, uranus, 100, 4096
1143, bntl_b_ov, uranus, 100, 4096


------------------------ADDITIONAL VEHICLE NOTES---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


---To have all vehicle features working properly, you must install the following mods:

	- High Quality Light Mod 2.0 (Authors: Pumbars, Slayer, Spit811, DenX, Torzer, Andrey P): http://gta.com.ua/file_sa_details.phtml?id=1337
	- GFX Hack (Author: Alexander): http://www.dev-c.com/files/SAGXFHackLoader.rar
	- Improved Vehicle Features 2.1.1 (Author: DK22Pac): http://gta.com.ua/file_sa_details.phtml?id=2464
	- Active Dashboard 3.2.1 (Author: izerli): http://www.libertycity.ru/files/gta-san-andreas/57230-app-3.2b.html
	- CLEO 4 Library: http://cleo.li/ru/download.html
	- Modloader (Author: thelink2012): https://github.com/thelink2012/modloader/releases

---If you want real Mitsubishi colors you need to copy the file Eclipse GSX 95.ivfc to GTA SA folder/ImVehFt/colors
---If you don't use ModLoader and you want real car name ingame, you have to copy the file Uranus.fxt to the folder GTA SA/cleo/cleo_text.
---If you want to see real-time reflections on the mirrors, SkyGFX must be installed. You can grab it here: http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/
After installating the modification, open skygfx3.ini - this is graphics settings like on XBOX ("XBOX-like configuration"). Then find command "vehiclePipe" and set it to 3.
Run the game, press Shift+F10 for XBOX-like Graphics settings.

---The car has been tested many times and no bugs were found. If you find one, check this ReadMe again and see if you have followed all steps correctly. Then please contact me through any of the methods listed at the end of this file.


------------------------CHANGELOG------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Version 1.2 - Headlights update: Front amber lights will now turn on with all lights.
            - Fixed Bomex bumper reverse lights

Version 1.1 - Release
	


------------------------TERMS OF USE------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

---This modification is exclusive for this webs:
	---http://juanmasgtawork.blogspot.com.uy---
	---GTAInside.com---

---If you want to upload to your web, no problem but you must:
	- Let me know
	- Give credits correctly
	- Provide the original link

---Take into account that it is:

	---Prohibited without the author's permission using the model in global mods.
	---Prohibited using model parts on the third-party projects.
	---Prohibited without the author's permission converting the model into other games. 
	---Prohibited uploading a 3D model in any resources for download.			
	---Prohibited using a modification for commercial purposes.


-----------------------CONTACT INFO------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

---blog: http://juanmasgtawork.blogspot.com.uy/
---email: juanma.16@hotmail.com
---Alfa-Modding-studio public page: http://vk.com/alfa_team_sa

---------------------02/05/2017----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

